package net.sourceforge.cardme.vcard.errors;

/*
 * Copyright 2011 George El-Haddad. All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or without modification, are
 * permitted provided that the following conditions are met:
 * 
 *    1. Redistributions of source code must retain the above copyright notice, this list of
 *       conditions and the following disclaimer.
 * 
 *    2. Redistributions in binary form must reproduce the above copyright notice, this list
 *       of conditions and the following disclaimer in the documentation and/or other materials
 *       provided with the distribution.
 * 
 * THIS SOFTWARE IS PROVIDED BY GEORGE EL-HADDAD ''AS IS'' AND ANY EXPRESS OR IMPLIED
 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
 * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL GEORGE EL-HADDAD OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 * 
 * The views and conclusions contained in the software and documentation are those of the
 * authors and should not be interpreted as representing official policies, either expressed
 * or implied, of George El-Haddad.
 */

/**
 * 
 * @author Wolfgang Fahl
 * <br/>
 * Feb 5, 2010
 *
 */
public enum ErrorSeverity {
	
	/**
	 * <p>Fatal error causes the VCard to stop functioning
	 * in a predictable and correct way. Will cause other
	 * errors else where. Needs immediate attention.</p>
	 */
	FATAL(100),
	
	/**
	 * <p>Warning error causes the VCard to have undesirable
	 * side-effects but still functions as a VCard. It may
	 * or may not work on all applications. Needs error
	 * handling and trouble shooting attention.</p>
	 */
	WARNING(10),
	
	/**
	 * <p>This is not considered an error.</p>
	 */
	NONE(0);
	
	private int level = 0;
	ErrorSeverity(int _level) {
		level = _level;
	}
	
	/**
	 * <p>Retrieves the error severity level.</p>
	 * 
	 * @return the error severity level which is one of {@link ErrorSeverity#FATAL}, {@link ErrorSeverity#WARNING} or {@link ErrorSeverity#NONE}
	 */
	public int getLevel()
	{
		return level;
	}
}
